The 5×5 sliding puzzle, or 24-puzzle, consists of twenty-four numbered tiles and one blank space arranged in a 5×5 grid. The goal is to order the tiles in ascending sequence from left to right and top to bottom, with tile 1 in the top-left corner and the blank in the bottom-right position:
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 [ ]
Only adjacent orthogonal slides into the blank are permitted. Of the 25! / 2 ≈ 7.8 × 10²⁴ possible states, exactly half are solvable due to permutation parity and blank positioning rules. This article presents a rigorous, incremental strategy that reduces the 5×5 puzzle to a sequence of smaller, manageable sub-problems, achieving human solutions typically in 120–200 moves.
Fundamental Principles
Tile movement is limited to up, down, left, or right. A configuration is solvable if the number of inversions (excluding the blank) is even and the blank’s row distance to the bottom is even (for odd-sized grids). Modern interfaces provide move counters, save states, and automated solvers for validation and study.
Phase 1: Complete the First Three Rows (Tiles 1–15)
Solve the top 5×3 sub-grid before addressing the bottom two rows.
Step 1.1: Position the First Row (Tiles 1–5)
- Maneuver tile 1 to row 1, column 1.
- Place tile 2 in row 1, column 2.
- Continue sequentially to tile 5 in row 1, column 5.
Use 3- or 4-move blank cycles to orbit misplaced tiles. Lock the row upon completion.
Step 1.2: Fill the Second Row (Tiles 6–10)
Position each tile directly beneath its counterpart in row 1, using the bottom three rows as workspace. Insert via vertical insertion loops:
- Move blank to row 4 or 5 beneath target column.
- Slide tile upward into row 2.
- Circulate blank clockwise around the placed tile to secure.
Step 1.3: Complete the Third Row (Tiles 11–15)
Repeat the insertion process, now treating rows 1–2 as immutable. Route the blank exclusively through rows 4–5 to preserve upper structure.
Phase 2: Solve the Left Two Columns of the Bottom Half (Tiles 16, 21)
Reduce the remaining puzzle to a 5×2 area in rows 4–5.
- Place tile 16 in row 4, column 1.
- Position tile 21 in row 5, column 1.
Use columns 3–5 in rows 4–5 as maneuvering space. A column-pair strategy prevents row 4 disruption.
Phase 3: Solve Row 4 (Tiles 17–20)
With columns 1–2 in rows 4–5 secured, target row 4, columns 3–5.
- Insert tile 17 in row 4, column 3.
- Continue to tile 20 in row 4, column 5.
Employ edge-preserving rotations: keep the blank in row 5 unless lifting a tile. After each placement, execute a 4-move loop to lock the tile and return the blank downward.
Phase 4: Resolve the Final 3×2 Sub-Puzzle
The remaining six positions form a 3×2 rectangle (columns 3–5, rows 4–5) containing tiles 22, 23, 24, and the blank, with row 4 partially solved. Reduce this to a 2×3 endgame.
Step 4.1: Position Tile 22
Place tile 22 in row 5, column 3 (beneath tile 17). Use row 5, columns 4–5 as temporary storage.
Step 4.2: Solve the 2×3 Corner
The final six tiles (22–24, blank, and two from row 4) must be arranged as:
17 18 19 20
21 22 23 24 [ ]
Common configurations include:
- Linear row misalignment: Slide along row 5, using column 5 as pivot.
- Diagonal swap (23 ↔ 24): Execute a double-T cycle:
- Blank left → 24 up → blank right → 23 right → 24 down.
- Reverse to restore.
- Full 3-cycle: Rotate blank, 23, 24 counterclockwise using row 4 column 5 as anchor.
All 2×3 configurations are solvable in ≤18 moves with practiced sequences.
Optimization Strategies
Optimal human solutions range 120–160 moves; theoretical maximum is ~200.
- Row-Pair Solving: Position tiles in vertical pairs (1-6, 2-7, etc.) to halve vertical search.
- Enhanced Heuristics: Combine Manhattan distance with linear conflicts and pattern databases for mental planning.
- Blank Corridor: Maintain a movable blank path along unsolved edges.
- Macro Patterns: Recognize 2×2 solved blocks as single units.
Automated solvers reveal minimal paths for post-solution analysis.
Common Errors and Corrective Measures
- Premature Row 4 Commitment: Complete left columns before filling row 4 horizontally.
- Blank Isolation: Avoid trapping the blank in solved rows without extraction plan.
- Over-Cycling: Cap insertion loops at 6 moves; reassess if exceeded.
- Endgame Overlook: Treat final 3×2 as independent—solve methodically.
Theoretical and Practical Significance
The 5×5 puzzle exponentially increases state space, making it a standard for advanced search algorithms (e.g., IDA* with pattern databases). Human success relies on hierarchical reduction: 5×3 → 5×2 → 3×2. Mastery develops chunking, foresight, and algorithmic intuition, directly applicable to 6×6 and higher grids.
Consistent practice with move tracking and save states accelerates pattern recognition and efficiency.
Conclusion
Solving the 5×5 sliding puzzle requires disciplined progression: secure the top three rows, anchor the bottom-left columns, complete row 4, and resolve the final 3×2 endgame. Vertical pair insertion, edge-safe rotations, and standardized 2×3 resolutions transform complexity into structured logic. This layered methodology ensures reliable solutions within competitive move counts, establishing expertise scalable across all sliding puzzle dimensions.



